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Decker had a problem. Well, multiple problems. Some good, some bad. Some pretty bad. The good problem is that she was up a whole bunch of credits and the title to an Azelia class yacht called Vagabond King. That was the good problem.The bad problem was that she was in debt to Daresh An-Jaska, Former Princeps in the Golden Legion, Grausian exile, and the biggest gangster in the sector. Not a money debt but a favor debt, one that she paid principle on doing favors in return. Dirty deeds that never seemed to pay enough, of course. That was until yesterday, when she found a line she couldn’t cross.
Today, faced with a brutal and violent death at the hands of Jaska, Sandy did what any good spook would do. She told a story and sold a secret. Operation Marconi and the missing U.S.S. Resolute. Now it's good news, bad news.
The good news: Jaska bought the story.
The bad news: Jaska didn’t trust Sandy as far as she can throw a grat.
So, Jaska put Sandy on The Leash—a small half-alive, remotely controlled explosive charge cozied up to Sandy’s brainstem—and handed the controller to her most trusted lieutenant, Martin Grogan. Where Sandy goes, he goes. And, as insurance, the leash is on a timer. Keep Grogan happy, or he blows it. Kill Grogan and it blows itself. And her head with it.
The dead are endless but the living are worse, and when survival is the mission, honor becomes a luxury.
Sergeant Alex Slaughter, United States Marine Corps, thought fighting the infected was hard enough on land. Now he sails with the SalvationArmada, a desperate Naval flotilla carrying the last survivors of Washington, D.C.—men, women, and children who owe their lives to Alpha Squad’s final sacrifice.
The veteran NCO now commands Slaughter Squad, a hard-hitting Marine strike force tasked with raiding the shore and annihilating the undead so the civilians can eat, drink, and live another day. Every mission leaves more bodies in his wake—sometimes the enemy’s, sometimes his Marines.
But the true enemy isn’t just the dead. When a new America emerges from the old, war erupts in the Caribbean. The Marines of Guantanamo Bay, led by the ruthless Lt. Col. Nico, battle cartel remnants, smugglers, and warlords for dominance of the sea lanes. As Slaughter Squad takes brutal losses, the sergeant himself begins to fray. Each fight chips away at his humanity, and the hope that once kept him moving forward starts to bleed out.
Then comes the hardest realization of all: The greatest threat to the Armada’s survival may not be the zombies, the gangs, or even Lt. Col. Nico; It may be Slaughterhimself.
A year ago, all the teenaged girl from Long Island had been thinking about was getting out of high school, how annoying her parents were, makeup, and boys ...
... now the stars wheeled overhead as she sat astride a golden dragon, cold wind rushing through her hair. Harley Osman's mother was dead, father missing, frigging Fae had pretty much taken over the country, and she was alone. Behind her was a glow on the horizon that marked a burning Fae outpost, and the hills still echoed with gunfire as her human friends of the Resistance made a last stand.
The dragon, for want of a better name now called Smaug, winged his way south, ignoring any idea Harley may have had of going back. Trying to avoid Fae patrols desperately hunting her and badly wounded, Harley goes to ground in the deep hollows of Appalachia. Her goal is to rest and find a way to control the magic the burned inside of her, explore the strange bond she has with the golden creature, and try to figure out the even stranger culture of the locals who take her in.
In a world ravaged by endless war between humans and trolls, Gabriel Cullen, a grizzled hunter gifted with the rare ability to track by scent, is captured by the very creatures he hunts.
Bound both by his captors’ chains and by an ancient prophecy, Cullen glimpses a chance to end centuries of bloodshed—if he can trust the trolls who butchered his kin. When a sinister force from the deep dark threatens both sides, and even trolls tremble at its approach, the tracker is forced to question everything he believes.
Unaware of her father's decision to aid the trolls, his daughter, Isabo, a fierce warrior driven by duty and vengeance, vows to rescue him, leading an army that wields a devastating new weapon to crush the troll clans. Yet her quest risks igniting a deadlier war.
As Cullen allies with a young troll warrior and a blind shaman to confront a demonic evil from a forgotten age, both father and daughter face wrenching choices between peace and betrayal. In a land where hope is fragile and blood stains every blade, their sacrifices will forge a new world—or shatter it forever. Troll Hunter is a raw, gripping saga of loyalty, loss, and the brutal cost of survival.
The plague has come and gone, followed by Civil War and the ruin of America. Still, the torch of hope is held aloft by those who haven't forgotten their oath ...
As the Federal government battles the remnants of the Mountain Republic, Colonel Nick Agostine settles into a calm life of running a trading post and farm north of Albany. Feeling restless, after the harvest, he sets out with most of IST -1 to explore a long valley north of the remains of New York City, searching for survivors and looking for places where refugees can resettle.
Along the way old hatreds thought long buried resurface and the Team finds itself caught in a brutal ambush. As bullets fly and grenades crack, casualties mount and a shot sends the Scout Team leader spinning to the ground. He awakens to find himself facing torture and death in his most desperate situation yet. It could be ...
The End of Days.
Who would have thought that, four years after the Apocalypse, the survivors would be ... bored?
Eric Marten, the former Marine who had been instrumental in resurrecting civilization in East Texas, had done his job well. Maybe too well. His friend Taylor was bored, with no bad guys to cut or kill. Bored, that is, until she has to bury a teen-aged boy who died while on drugs.
In this post apocalyptic world, for a woman like Taylor, there aren’t going to be arrests and trials for the drug smugglers. There is only going to be Taylor, and she's no angel of mercy. But will she survive when the entire police department is corrupt and the cartel sends in professional killers?
In a world shattered by elven conquest, where magic crackles and dragons soar, the Navajo Nation stands as a defiant refuge. Living there is Ben Yazzie, a battle scarred Marine veteran who wants no more war—until a brutal encounter with elven oppressors at a remote gas station ignites a spark of rebellion. Alongside Maria Hernandez, a grieving widow fueled by vengeance, and a band of unlikely allies, Ben is thrust into a fight against an empire wielding arcane power and ruthless ambition.
From the dusty trails of Arizona to the neon-lit chaos of Las Vegas, The Fae Wars: Relics of Empire is a pulse-pounding tale of courage, sacrifice, and defiance against overwhelming odds. Will the old ways and a warrior’s heart be enough to reclaim a shattered land?
The rebellion begins here.
A new chapter opens in the Fallen Empire as the echoes of war fade away…
War broke him. The jungle might finish him off.
After losing everything in the Succession Wars, Sergeant Marques Branch is just trying to survive. He and his partner Wells, a secretive former Terran Marine with a chip on his shoulder, are barely scraping by as freelance guns-for-hire. When a job goes sideways, they sign on with Highland Combat Applications, a shady private military contractor promising steady pay and a fresh start.
Highland ships them to Rumah Besar, a backwater DMZ world where interspecies tensions have erupted into civil war after the fall of the Grausian Empire. Marques is made platoon sergeant and with Wells, is assigned to Company D, “Doom Company”.
His new command is sent to root out rebels hiding in the jungle, but the mission doesn’t make sense. Branch’s platoon is stuck patrolling from a swampy outpost, chasing ghosts… until his soldiers start dying in ways no one can explain. Something is out there, hunting them from the shadows.
The war has come. From the soul of the Well, it sweeps across the plains and washes into the cities in a tide of green madmen and red blood.
While the Kingdom of Verlaen fights for its life against the deadly Lotus, Last Sword of the King Aethal Paaling seeks out Admiral Malcoor, the one man who may have faced the ancient foe and survived. His quest will confront him with Well-spawned weapons long-hidden from men, suspicion and betrayal among his own kin, and a conspiracy that reaches the very roots of the throne he is sworn to guard.
As the King despairs of holding his struggling realm together, Aethal and his allies discover a hellish cult taking root among the people of the Grain Sea. A cult that can transform the docile Leafeaters into berserker warriors. But even this may prove to be the least of Aethal’s worries, for even the Lotus cannot compete with the allure of the oldest addiction of man: Power.
In the midst of a war for humanity itself, Aethal comes face-to-face with the question of whether he will have to destroy his kingdom if he is to save anyone.
The echoes of the Fae Invasion have died out in the Midwest when a new thunder rumbles across the plains. Tukor, former warband leader of the Red Arrow Clan, now rides with a motorcycle club of humans and orcs against his former masters. It’s hard to tell which challenges Tukor more though; being the new chief of all the orcs in the free city of Wichita Falls, Texas, or being engaged to the tough and lovely human woman Misty.
Throw in an elven duke that’s still pissed at Tukor for murdering his sons, a motorcycle club that’ll follow the chief to hell and back, and a newly arrived orc matron determined to prove Tukor and Misty wrong about their future. The Fae occupation of the Midwest just got way more bloody.
The dead rose expecting a feast. What they got was a firefight.
Sergeant Alex Slaughter and the Marines of Alpha Squad were on a routine training exercise near Quantico when everything went silent. No comms. No command. No clue.
What they find when they return to base is worse than anything they trained for: a bioweapon has unleashed a zombie virus that has shattered civilization, and now they must survive the Collapse.
But as the squad pushes deeper into hostile territory—through the death-choked streets of Arlington and into the rot-stained corridors beneath D.C.—they discover that the undead aren’t the only threat. Desperate survivors, rogue military units, and darker truths buried beneath the weight of secrecy will test their loyalty, their mission, and their very humanity.
It had been a great business trip to Sin City for the gang from Athenaeum, Incorporated, the off-the-books, black ops private intelligence company. The Presidential Suite, great food, and only one real gunfight. You’d think it would count as a success. Instead, the billboards were a lie. This time…
WHAT HAPPENED IN VEGAS DIDN’T STAY IN VEGAS!
The Cannon High Caliber Awards are an annual contest for new writers. In it we ask them to submit a novella length story of Science Fiction, Military or Fantasy genre to challenge their skills. Out of twenty four entries we picked eight top ones and here they are!
The world is a dangerous place, especially a post-apocalyptic one when most of the people have died and there is no law enforcement.
And yet, there are opportunities to build an empire from the ashes, just like Eric and Dani Marten have been doing in the remains of Texas.They’ve fought bandits, criminal gangs, drug dealers, and corrupt politicians, and survived them all.
Our Series
Fae Wars
What would you do if America and the world were invaded tomorrow by a relentless and brutal enemy?
In an alternate 2015, a US Army Special Forces Team, part of the legendary black ops unit "Delta", is in midtown Manhattan to take out a Chinese spy and his handlers, sending a message short of outright conflict. All goes smoothly until they find themselves in a full blown shooting war through the canyons of the City. Portals from another world have opened in Central Park, making a way for figures out of historical nightmare to invade. The Fae, creatures banished from Earth thousands of years ago and now only part of our legends, have returned with Dragon fire, spell and sword to conquer and take revenge.
Irregular Scout Team One
In July of 2016 a plague swept the world, and the civilization collapsed and fell. For a lone National Guard sergeant, a veteran of the wars overseas who had settled down to a new life, the nightmare began on a hot summer evening at the barricades. Orders and chaos, gunfire and being overrun, his unit dwindles away in the face of the infected.
Months later, living in the ruins, the thud of helicopter rotors followed by a crash and the rescue of a downed pilot leads Sergeant First Class Nick Agostine back into the arms of the US military. From his experience comes the idea of teams, military and civilians experienced in dealing with the undead and barbarism of the wilds. The first Irregular Scout Team leads the way for Task Force Liberty to advance down the Mohawk Valley in Upstate NY, making contact with survivors and clearing out the infected with stealth and firepower.





The Line
On a hot July day on the plains of Kansas a US Army armored brigade of the storied 1st Infantry Division gets alert orders and its young troopers saddle up on their armored beasts to control civil unrest in the streets of Kansas City. Police receive calls to deal with an unprecedented number of domestic violence incidents and end up arresting citizens who appear to have gone violently insane. A prisoner at Fort Leavenworth out on a work-release program witnesses a strange murder and is forced to make a run for it. As the situation descends into chaos, conflicting orders are given as confusion reigns supreme. The active Army and National Guard fight a desperate battle in the heartland to keep the outbreak from entering a death-spiral before it crosses the point of no return, consuming the entire world. It’s a battle they cannot afford to lose
The Apocalypse written as only a veteran infantryman can, The Thin Dead Line is set as a companion series to the best selling Irregular Scout Team One by J.F. Holmes.
Fallen Empire
What’s a soldier to do when the war is over? When he’s only known conflict his whole life? Since time immemorial the solution has been to find another war, this time for pay. Whoever has the credits and wins the high bid gets the experienced fighter. Sometimes, though, the credits aren’t enough to cover the price.
Empires rise, but Empires also fall. The Terran Union has spent five centuries under the control of the alien Grausians, like a barbarian tribe under the thumb of Rome. Now, after almost two decades of civil war and succession struggles, the formerly subject races have settled back in their ancient territories to lick their wounds and re-arm, leaving hundreds of settled planets to exist in a political vacuum.
Into that space steps the free companies, mercenary units that fight for gold, honor, power and glory. Veterans who can’t get the wars out of their souls, new recruits looking for adventure, corporations with their own agenda.




Athenaeum, Inc
The Professor has problems, and not just what decades of soldiering did to his back and his knees. His boss just died, leaving him as CEO of the extremely discreet intelligence contractor Athenaeum, Incorporated. His old buddy the Operations Director is a highly skilled Army Ranger veteran but his finance chief is slightly unhinged and spends her money on highly inappropriate work outfits. The surviving old men on the Board of Directors are stuck in the 1970s. Running Athenaeum out of an old Cold War bunker and keeping their roster of experts together is expensive, but the government contracts are drying up or going to bigger, flashier corporate players.
So how does the Company survive in a changing future? By digging deeper into the world of intelligence and Black Operations.



When nine out of ten people in the world have died in a brutal plague, what do those who remain do to pick up the pieces? Does the creed, "Duty, Honor, Country" have a place any more if there's no country left?
On his way across the devastated remains of Texas, Marine Corps veteran and survivor Eric Marten rescues a young woman from a vicious attack by men who have turned into savages. As Dani slowly learns to trust him, they try to stay alive in the deathlands that America has become, using all their wits to survive a post-apocalyptic nightmare.




SEMPER DIE
The dead rose expecting a feast. What they got was a firefight.
Sergeant Alex Slaughter and the Marines of Alpha Squad were on a routine training exercise near Quantico when everything went silent. No comms. No command. No clue.
What they find when they return to base is worse than anything they trained for: a bioweapon has unleashed a zombie virus that has shattered civilization, and now they must survive the Collapse.
But as the squad pushes deeper into hostile territory—through the death-choked streets of Arlington and into the rot-stained corridors beneath D.C.—they discover that the undead aren’t the only threat. Desperate survivors, rogue military units, and darker truths buried beneath the weight of secrecy will test their loyalty, their mission, and their very humanity.
Written by USMC veteran Jonathan Shuerger and set in J.F. Holmes’s brutal and unrelenting Irregular Scout Team One universe, Semper Die delivers pulse-pounding action, authentic military detail, and a terrifying vision of what happens when duty and apocalypse collide.
If you crave hard-hitting military thrillers, brotherhood forged in battle, and Marines who refuse to die quietly—this is your next mission.
Lock. Load. Semper Fi. Semper Die.



















































